

There are six stages in total four are side-scrolling while two are presented in an overhead perspective using the Super NES's Mode 7 rendering mode. It can be played in single-player or a two-player cooperative mode. Players take on the role of commandos Bill Rizer and Lance Bean fighting off an alien invasion on Earth. The Super NES version was rereleased several times on Nintendo's online distribution services.įour stages are side-scrolling ( top) while two are played from an overhead perspective ( bottom).Ĭontra III is a side-scrolling run and gun game akin to the series' predecessors. Konami also released a Game Boy Advance port titled Contra Advance: The Alien Wars EX (2002) which received more critical reviews for removing features in the original.
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It was ported to the Game Boy as Contra: The Alien Wars (1994) by Factor 5 where it received positive reviews for its Super Game Boy enhancements. It has been called one of the best Contra games in retrospective reviews and is considered one of the greatest video games of all time. He designed Contra III to feature more comical elements, a more cinematic soundtrack, and tighter stage design than its predecessors.Ĭontra III received positive reviews, with critics praising its arcade quality derived from its sound and visual design. It is the first Contra title to have been directed by Nobuya Nakazato who later directed other games in the series. Four stages feature side-scrolling action traditional to the series while two are presented from an overhead perspective. The player is tasked with fighting off an alien invasion of Earth across six stages. In PAL regions, it was retitled Super Probotector: Alien Rebels and the player characters were replaced with robots. It is the third home console entry in the Contra series after Contra (1988) and Super C (1990) for the Nintendo Entertainment System (NES). Contra III: The Alien Wars is a 1992 run and gun video game developed and published by Konami for the Super Nintendo Entertainment System (SNES).
